de_stonerhenge

By Shawn Olson

Posted on March 1st, 2007

Last modified on February 18th, 2009

de_stonerhenge is a custom Counter-Strike map I created to improve de_stonehenge. The first map was fairly popular on the Wall Worm serverâ€Â¦ but some flaws presented themselves after the official compilation. For one, the bomb could be planted at B in such a way it could not be defused; furthermore, the Terrorists had a huge advantage in being able to spawn close to bombsite B.

de_stonerhenge addressed those issues and opened up the map by using a new temple behind the Stonehenge monument. (This addition was used in a now obsolete version called de_mayan_stonehenge.)

The current version is Release Candidate 5. It accommodated 32 players. The download zip file includes all wads, overviews, map and res files. I look forward to anyone's feedback on this version of the map.

Note: As of January 2009 I have decided that the version of the map here is the final for CS 1.6. I am now remaking this map for CS:Source. As I now own 3D Studio Max 2009 and Mudbox... the new version of this map will include a large array of new/custom models.

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